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I will make triple aaa quality cinematics inside unreal engine

R
realnemesisxs
R
realnemesisxs
Abdul H

Level 2

Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

I'll make a triple-AAA quality render, the likes of which you'd see in big budget games or animations.


As a solo game developer; I'm pretty much a generalist, meaning I can also do the modeling, character rigging, weight painting, bringing it into unreal, making custom control rigs, vfx, materials, lighting, volumetrics, noise, post processing, and textures all by myself!


I'm capable of taking it even another step further. My experience with Adobe Premiere Pro and After Effects allows me to do additional post processing, motion blur, and frame interpolation.


Feel free to shoot me a message! I'm online pretty often and I'll be able to respond asap. The pricing will depend based on the complexity and the amount of time it'd take me to make this but we can discuss over everything!

Conheça mais sobre Abdul H

Abdul H

Technical Developer and Graphics Engineer, Full Unreal Pipeline

5,0(53)

Level 2

  • A partir deCanadá
  • Membro desdefev. de 2020
  • Responde em aprox.:4 horas
  • Última entrega3 semanas
  • Idiomas

    Inglês
19, Solo developer and technical graphics engineer specializing in real-time visuals, procedural systems, and full-pipeline game and cinematic production. Work across the Unreal ecosystem using Blueprints, C++, Niagara, Control Rig, and custom shaders I work on the full pipeline from raw concept to end render, gameplay, or simulations. I use Houdini, Blender, Cascadeur, Photoshop, After Effects, Substance Painter, and DaVinci Resolve. I freelance as a way to fund my own projects but also to help others with what I've learned :)