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Abdul H
@realnemesisxs
Level 2
Technical Developer and Graphics Engineer, Full Unreal Pipeline
Canadá
Inglês
Sobre mim
19, Solo developer and technical graphics engineer specializing in real-time visuals, procedural systems, and full-pipeline game and cinematic production. Work across the Unreal ecosystem using Blueprints, C++, Niagara, Control Rig, and custom shaders
I work on the full pipeline from raw concept to end render, gameplay, or simulations. I use Houdini, Blender, Cascadeur, Photoshop, After Effects, Substance Painter, and DaVinci Resolve. I freelance as a way to fund my own projects but also to help others with what I've learned :)
Habilidades

Abdul H
offline •
Tempo médio de resposta: 3 horas
Conheça meus serviços

Animação de Personagem
I will make professional control rigs for unreal engine or uefn

Criação de Arte para Games
I will make materials in unreal engine or uefn
52 Avaliações
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1-5 fora das 52 avaliações
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Ordered a UI material and it turned out perfect!! Could not recommend more
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As always, delivered ahead of schedule and done exactly what was asked and more. Thanks!
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kaiser_will

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Excellent work. Will for sure collaborate with Abdul in the future. If you need procedural animation, he's your guy.
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