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elian_medina_

Elian M

@elian_medina_
4,9(13)

Level 1

Unity Certified Programmer, XR and VR Developer

Colômbia
Inglês, Espanhol
Algumas informações são exibidas no idioma inglês.
Sobre mim
Multimedia Engineer with Unity Certified Programmer credential. Experienced in VR/AR, gameplay systems, and optimized C# development across Unity projects.... Saiba mais

Habilidades

e
elian_medina_
Elian M
offline • 
Tempo médio de resposta: 1 hora

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Criação completa de Game
I will do game development in 3d, 2d, VR game by unity game developer
4,9(13)

Portfólio

Experiência profissional

Unity Developer

Corporación Talentum • Freelance

Mar 2024 - Dec 20249 mos

Contributed to the codebase by implementing features and optimizing existing ones, showcasing skills in Unity project architecture and problem-solving. Ensured teamwork and project success through strong collaboration and communication. Delivered the first project on time while meeting quality standards

Unity 3D Developer

Hadron Games • Freelance

Aug 2024 - Nov 20243 mos

Developed a series of educational mini-games aimed at children from 1st to 5th grade, ensuring engaging and pedagogically sound experiences. Designed and implemented scalable and reusable game mechanics, applying principles of objectoriented programming (OOP) and component-based architecture. Leveraged recursion and algorithmic thinking to create efficient game logic, optimizing scripts for better performance and modularity. Optimized scene management and memory usage, reducing load times and improving overall game stability. Applied event-driven programming and observer patterns to enhance interaction between game objects, improving game responsiveness. Developed internal tools and editor scripts in C# to streamline the development workflow and automate repetitive tasks.

VR Developer

Seltek SAS • Freelance

Apr 2024 - Oct 20246 mos

Implemented new features and optimized existing ones in Unity VR projects, enhancing user immersion and interaction. Developed a strong understanding of VR project architecture, ensuring scalability, maintainability, and performance optimization. Designed and implemented spatial interaction mechanics, including hand tracking, physics-based interactions, and immersive UI elements. Optimized rendering pipelines using URP and occlusion culling to improve frame rates and reduce GPU load in VR applications. Applied event-driven programming and state machine logic to manage player interactions and AI behaviors in VR environments. Integrated OpenXR and XR Toolkit to support multiple VR platforms, ensuring cross-device compatibility. Developed and tested haptic feedback and motion controller interactions to enhance user experience in immersive simulations. Demonstrated excellent collaboration and problem-solving skills, working with multidisciplinary teams to refine VR gameplay mechanics.

13 Avaliações
4,9

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(0)
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Classificação detalhada
  • Nível de comunicação do freelancer
    4,8
  • Qualidade da entrega
    4,8
  • Valor da entrega
    4,9
1-5 fora das 13 avaliações
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    A
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    ansimuz

    Cliente recorrente

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    5

    Elian is an efficient Unity expert, understood exactly what I needed this is why I will continue working with him in a regular basis.

    Útil?
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    genmotionmakers

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    5

    ​Excellent work! Elian is highly skilled, responsive, and easy to work with. He exceeded my expectations and provided a perfect final product. Will definitely hire again!

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    5

    Fast and reliable as always.

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    5

    Great as always!

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    5

    Great work and on time as always.

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