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Sobre mim
I’m a 3D Artist specializing in Blender, with a focus on 3D character modeling and game-ready assets. I create detailed characters with clean topology, UVs, texturing, and optimized models for real-time projects. I also work with props, environments, and 3D product visuals. I’m always focused on creating clean, detailed, and visually appealing 3D work based on each client’s requirements.... Saiba mais