y
yussmed

Ghorib

@yussmed

3D Character Artist, CC4 and CC5, Blender and Maya

Reino Unido
Inglês, Francês, Espanhol, Alemão
Algumas informações são exibidas no idioma inglês.
Sobre mim
I’m a 3D Character Artist specializing in character fixing, customization, and optimization using CC4, CC5, Blender, and Maya. I help repair mesh, topology, rigging, weight painting, and deformation issues for game, animation, and cinematic projects. I focus on clean, professional results and accurate work based on your references and requirements. THANKS. ... Saiba mais

Habilidades

y
yussmed
Ghorib
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Modelagem de Personagens
I will fix and optimize cc4 cc5 character in blender and maya
Modelagem de Personagens
I will retarget mixamo, rokoko and mocap animations to metahuman, cc4 and cc5

Portfólio

Experiência profissional

Freelancing_Career

Freelancing Career

7 mos

CHARACTER RIGGER AND ANIMATOR

Jun 2026 - Present3 mos

Specialized in creating production-ready character rigs, facial rigs, retargeting, animation cleanup, and MetaHuman workflows using Blender, Maya, Character Creator (CC4/CC5), and iClone. Worked on game characters, cinematic animations, and digital avatars.

3D Character Artist, CC4, CC5, Blender & Maya

May 2026 - Present4 mos

I have experience working as a 3D Character Artist, specializing in character modeling, fixing, customization, rigging, and optimization. I work with Character Creator 4 (CC4), Character Creator 5 (CC5), Blender, and Maya to repair mesh and topology issues, improve body and facial deformation, fix skinning and weight painting, and prepare characters for games, animation, and cinematics. I work carefully from client references and focus on clean, functional, and professional character results.