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Sobre mim
Hi, I’m Yomolar. I am a 3D Artist and Digital Sculptor specializing in premium automotive visualization and high-fidelity hard-surface design.
My work exists at the intersection of technical engineering and cinematic storytelling. I spend my days deep in Unreal Engine 5 and specialized PBR texturing pipelines to ensure that every pixel serves a purpose. Whether I am engineering a "Class-A" surface for a supercar or detailing a complex industrial interior, my goal is always to break the "uncanny valley" and deliver assets that feel indistinguishable from reality.
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