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Sobre mim
I am a Roblox game developer specializing in Lua scripting and gameplay systems. I build clean, modular, and scalable systems for games.
I have experience working on multiple game genres, including tower defense, soccer, fighting, simulation, and casual games. I can help with combat systems, wave/enemy spawning, UI systems, and core gameplay mechanics, with a focus on performance and reliability.
I value clear communication, fast delivery, and maintainable code. Feel free to contact me to discuss your project before placing an order.... Saiba mais