v
vulf_int

Sinan M

@vulf_int

Creative Technologist, WebXR and WebGL Developer, Realtime 3D Pipeline

Índia
Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a creative technologist and production leader with over 5 years of experience directing CGI/VFX and real-time 3D production for global luxury brands. I specialize in architecting production systems and WebXR/WebGL solutions, having directed campaigns reaching over 500M views for clients like Sony and Amazon.... Saiba mais

Habilidades

v
vulf_int
Sinan M
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Sites Personalizados
I will create 3d product configurator and ar website

Portfólio

Experiência profissional

Founder & Immersive Systems Developer

VULF INteractive • Autônomo

Aug 2025 - Present1 yr

Immersive tech division focused on bridging high-fidelity 3D assets with responsive web architectures, real-time spatial applications. WebXR Restaurant Infrastructure: Architected a lightweight mobile-optimized WebXR digital menu system allowing users to place photorealistic, highly optimized 3D food assets directly into physical dining spaces via standard mobile browsers. WebGL Product Storytelling: Developed a high-performance interactive 3D product visualizer engine featuring real-time layer-by-layer explosion mechanics, smooth camera transitions, and strict performance overhead management. Asset Optimization Engineering: Built scalable conversion pipelines for real-time engines, drastically reducing USDZ and GLTF draw calls and polygon counts without losing texture fidelity.

wesualize

Founder & Lead Creative Technologist

wesualize • Período integral

Sep 2023 - Nov 20252 yrs 2 mos

Managed CGI, VFX, and real-time production pipelines for global enterprise commercial campaigns. Brand Campaigns: Spearheaded visual production pipelines for tier-1 accounts including Sony, Amazon, Tata, and Jio. Massive Scale: Delivered digital commercial campaigns scaling to over 500M+ collective views (135M+ on a single flagship video). Pipeline Design: Owned end-to-end production workflows from high-poly sculpting to real-time engine rendering environments.

Independent

Freelance Production Coordinator & 3D Artist

Independent • Freelance

Jun 2021 - Sep 20232 yrs 3 mos

Coordinated small-scale 3D asset production for international clients, including game assets and product animations. Sourced and managed freelance talent via creator networks to meet tight deadlines. Contributed character and environment asset work for feature film productions at Eggwhite Studios, supporting workflow improvements and primary asset creation.