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Sobre mim
3D Character Artist delivering complete, production-ready assets for games and cinematics.
I manage the full pipeline — high-poly sculpting, precise retopology, optimized UVs, professional baking and high-quality PBR texturing, with optional rigging for animation.
I also create premium product visualizations with accurate lighting and material realism. Built for performance, detail and real-world production standards.
If you're looking for a reliable 3D partner for games, cinematics or product presentation — feel free to contact me before placing an order.... Saiba mais