I will rig, port, create sfm model, gmod, tf2, mmd, l4d2, 3d character source engine


Sobre este Serviço
Hello
Glad to have you here
Looking for a skilled Source Engine artist to rig, port, or create a high-quality SFM model, GMOD playermodel, TF2 model, MMD character, or L4D2 mod? You're in the right place!
I specialize in Source Filmmaker (SFM), Garry's Mod (GMOD), Team Fortress 2 (TF2), Left 4 Dead 2 (L4D2), MMD, and custom 3D character creation. Whether you need a model ported from another game, professionally rigged, optimized, or built from scratch, I deliver clean topology, accurate bone weights, polished materials, textures, QC setup, animations, bodygroups, facial flexes, and Source Engine compatibility.
Services include:
- SFM model rigging & porting
- GMOD playermodel creation
- TF2 & L4D2 character mods
- MMD model conversion
- Custom Source Engine characters
- Weight painting & skeleton setup
- Texture/material fixes & optimization
- QC compile & testing
Every project will be created for smooth performance, high-quality results, and game-ready functionality.
Ready to bring your character to life? Send me your references or model files, and let's create a professional Source Engine asset that stands out. Contact me before ordering for the best workflow and a custom quote.
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Conheça mais sobre Ikeoluwa T
Professional 3D Modeler
- A partir deNigéria
- Membro desdeago. de 2025
- Responde em aprox.:1 hora
Idiomas
Inglês, Espanhol, Alemão, Francês
Perguntas frequentes
What file formats do you accept?
I can work with FBX, PMX, VRM, SMD, DMX, OBJ, Blender (.blend), and many other common 3D formats.
Can you port models from other games into SFM or GMOD?
Yes, I can port models from supported games into Source Filmmaker, Garry's Mod, TF2, and Left 4 Dead 2 while ensuring proper rigging and compatibility.
Do you create custom characters from scratch?
Absolutely. I can create custom Source Engine-ready characters based on your concept art, references, or detailed descriptions.
Will the model be ready to use?
Yes. Every completed project is tested before delivery to ensure proper rigging, materials, textures, and Source Engine compatibility.
Should I contact you before ordering?
Yes. Every project is different. Sending your references beforehand allows me to evaluate the scope and recommend the right package.

