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I will sculpt high resolution characters and create photoreal environment render


Sobre este Serviço
I will sculpt high-resolution characters and create photoreal environment renders in Blender. Optional retopology, UV unwrap, and game exports available on request.
I produce production-quality high-poly sculpts and photoreal renders in Blender (Cycles/EEVEE). Deliverables include high-res sculpt, textured turntable renders, and the source .blend file. If you need low-poly retopology, UV unwrapping, or game-ready exports (FBX/glTF), request the retopo & export add-on and I will provide a custom quote and delivery time.
I currently specialize in sculpting and realistic scene creation; retopology & UV unwrapping are available as a paid extra while I complete my retopo workflow.
Preferência de estilo de entrega
Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.
Conheça mais sobre Pabitra Mandal
Student
- A partir deÍndia
- Membro desdejan. de 2026
Idiomas
Inglês
Perguntas frequentes
Q1.What do I receive in the basic $10 package?
You will receive one high-resolution rendered image (or a short turntable) of your character or scene. The source Blender file, textures, rigging, animation, and game-ready exports are available as paid extras.
Q2. Do you provide the Blender (.blend) source file?
Yes. The organized .blend source file can be added as an extra. Please mention if you need modifiers applied or left editable.
Q3. How many revisions are included?
One minor revision is included in the basic package. Additional revisions or major changes (new references, pose changes, or style changes) may require an extra or a custom offer.
Q4. Can I use the model or renders commercially?
Personal use is included by default. Commercial usage rights are available as a paid extra. Please select it if the asset will be sold, advertised, or widely distributed.
Q5. Do you offer rigging, animation, or game-ready assets?
Yes. Rigging, animation, retopology, UV unwrapping, and game-ready exports (FBX/glTF) are available as extras or via custom offer, depending on project complexity.

