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3D Character Modeler | 3D Printing Ready Character Modeling
Studio 3DX • Freelance
Apr 2025 - Present • 1 yr 1 mo
Designed stylized 3D level layouts for a mobile restaurant management game using Blender and Unity. Created low-poly environments including props, furniture, and modular assets optimized for mobile performance (low poly count, texture atlasing, reduced draw calls). Delivered Unity-ready assets (FBX/prefabs) while maintaining visual consistency across themed levels. Collaborated with art direction to produce colorful, game-ready environments with clean topology and efficient asset pipelines for mobile game development.