I will develop unity VR game or immersive experience for meta quest 2 or 3, oculus


Sobre este Serviço
Bring your vision to life in a fully immersive 3D world.
Virtual Reality is no longer just a "gimmick" its a powerful tool for gaming, training, and simulation. However, a bad VR experience causes motion sickness and frustration.
I specialize in building optimized, physics-based VR experiences that feel natural and run smoothly on standalone headsets like the Quest 3.
I work primarily in Unity using OpenXR, ensuring your project works across all major hardware.
What I offer in this Gig:
- VRIF / XR Interaction Toolkit: Advanced physics interactions (climbing, physics-hands, realistic weight).
- Locomotion: Smooth locomotion, teleportation, or custom vehicle physics.
- Optimization: Static/Dynamic batching and texture atlas creation to maintain 72/90/120 FPS.
- UI/UX for VR: Diegetic (in-world) menus and spatial UI that doesn't break immersion.
- Multiplayer VR: Integration with Photon Fusion or Normcore for social VR experiences.
> Note: VR development is highly technical. Please message me to discuss your hardware targets (Standalone vs. PCVR) before ordering!
Conheça mais sobre Stevenson
Game Scripter and Game Developer
- A partir deEstados Unidos
- Membro desdefev. de 2026
Idiomas
Inglês, Espanhol, Alemão
Outros serviços de Desenvolvimento de Games que eu ofereço
Perguntas frequentes
Can you port my existing PC game to VR?
Yes, but it requires a full UI and input overhaul. Contact me for a custom quote on porting services.
Do you support Hand Tracking?
Absolutely. I can implement Meta Quest hand tracking or Ultraleap support.
Is the source code included?
Yes, all packages include the full Unity Project and C# scripts.
