I will build u custom roblox mechanics that optimize your game


Sobre este Serviço
I build production-grade Roblox systems that scale to 100+ players - not tutorial code.
Current project: ONE TREASURE PIECE [HORROR] - 3-6 player extraction game with dynamic fog, ship physics, and sanity systems.
Verify my code:github.com/jayjz/florian-triangle
What makes my work different:
Luau with --!strict typing (catches bugs pre-production)
Server-authoritative (exploit-resistant by design)
Mobile 60fps optimized
Proper patterns (Maid cleanup, modular architecture)
Production-tested, not theoretical
Systems I build:
Environmental: Dynamic fog, closing circles, zone effects
Physics: Vehicle controllers, weight penalties, custom movement
Player State: Sanity/stamina, visual FX, progressive mechanics
Horror: Jumpscares, audio paranoia, hallucinations, screen distortion
Game Loops: Extraction systems, round management, state persistence
You receive:
Commented Luau source code
Server + client implementation
Integration guide
Performance notes
Bug support (7/14/30 days by tier)
Code samples:
FogSystem.lua - Server-authoritative fog with safe zone detection
ShipController.lua - Physics movement with anti-exploit validation
[View both on GitHub]
Conheça mais sobre Justin C
AI Trainer and Data Specialist
- A partir deEstados Unidos
- Membro desdejun. de 2026
- Responde em aprox.:2 horas
Idiomas
Inglês
Meu portfólio
Perguntas frequentes
Q: What's your experience with exploit prevention?
All systems are server-authoritative with client-side prediction where appropriate. I implement rate limiting, validation, and never trust client input for critical game state.
Q: Can you optimize my existing scripts?
Yes - see my Performance Optimization gig, or message me for a custom quote. I provide before/after metrics and specific recommendations.
Q: Do you provide ongoing support?
Bug fixes are included for 7-30 days depending on package. Feature additions or modifications beyond the original scope require a new order.
Q: What's the difference between your tiers?
Basic = single mechanic (200 lines). Standard = complex system with multiple components (500 lines). Premium = full framework or multiple integrated systems (1000 lines).
