
Heinrich
Certified 3D Artist
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Portfólio
Experiência profissional
Game developer
Hein Entertainment • Autônomo
Apr 2021 - Present • 5 yrs 1 mo
Hein Entertainment is my independent creative brand under which I develop games, create stylized 3D assets, and experiment with interactive storytelling. I founded the studio to combine my skills in 3D art, animation, and technical game development into complete playable experiences. My work focuses primarily on stylized and retro-inspired visuals, often drawing inspiration from classic console RPGs while using modern tools such as Unreal Engine to build the underlying systems. I handle the full development pipeline myself — from concept and 3D modeling to animation setup, gameplay systems, UI design, and in-engine implementation using Blueprints. So far, my projects include original game prototypes and larger personal productions such as Heartcore, a retro-inspired turn-based RPG that serves both as a passion project and as a technical showcase of my development workflow. Alongside game development, I also create stylized 3D assets and interactive prototypes to explore new ideas and expand my portfolio. Through Hein Entertainment, I aim to continuously grow as a developer and artist while creating memorable worlds, expressive characters, and gameplay experiences that combine nostalgic inspiration with modern technology.