s
shurys

Shurys

@shurys

3D modeling

Ucrânia
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Sobre mim
junior+/middle in 3d Gameready industry. Substance painter, Blender, Marmoset 3D Artist specializing in game-ready prop and weapon modeling. My core workflow includes high-to-low poly baking, clean topology creation, PBR texturing, and efficient UV mapping. I mainly focus on creating realistic assets, hard surface objects, and weapons (both firearms and melee). I have a solid understanding of optimization and geometry for games, ensuring all assets are fully prepared for implementation into game engines. What i'm do? props guns tactical stuff military stuff asset.... Saiba mais

Habilidades

s
shurys
Shurys
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Adereços e Objetos
I will create 3d gameready assets with clean topology, bake, uv

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