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Sobre mim
I am a highly skilled 3D Character Modeler with a passion for bringing characters to life through detailed modeling, texturing, and sculpting. With expertise in industry-standard software like Blender, Maya, ZBrush, and Substance Painter, I excel in creating high-poly and low-poly models optimized for animation, and VFX. I thrive in collaborative environments, working closely with designers, animators, and developers to ensure seamless integration of assets. I stay updated with the latest trends in 3D modeling and pipeline techniques, striving to elevate every project I undertake.... Saiba mais