Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a Junior Unity Developer with hands-on experience in building 2D and 3D games using Unity and C#. I have worked on puzzle mechanics (Match-3 grid systems, chip spawning and falling, swap and match detection), as well as character movement systems (platformer controls, wall climbing, wall jumping, gravity manipulation).
My focus is on writing clean, maintainable code and implementing gameplay mechanics that feel smooth and intuitive. I am comfortable working with UI (Unity Canvas, RectTransform), physics interactions, and custom gameplay triggers.... Saiba mais