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Sobre mim
I am a 3D artist specializing in game-ready assets, focused on creating high-quality, optimized models for indie developers, studios, and creators.
My work includes stylized and realistic 3D props, environment assets, and game-ready objects designed for engines like Unity and Unreal Engine. I pay close attention to topology, UV mapping, and texture optimization to ensure smooth performance in real-time applications.
Whether you need props, environment pieces, or custom 3D models, I deliver assets that are clean, efficient, and ready to drop directly into your project.
Let’s build together.... Saiba mais