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Sobre mim
WELCOME HERE!
I’m a 3D artist and animator with over 5 years of experience creating high-quality Products, Character environments, and motion for brands, games, ads, and short films. I work with Blender, Maya, 3ds max, Cinema 4D, and Unreal Engine to bring ideas to life with precision and style.
I help clients develop clear visual storytelling, optimize assets, and deliver production-ready animations. My past collaborations have helped teams enhance strengthen brand identity, gameplay visuals and elevate projects through clean models, smooth rigs, and animation.
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