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Sobre mim
I’m Sebastian Greg, a Game VFX Artist with years of experience in creating visual vfx effects for 2D and 3D games. Skilled in Unity, Unreal Engine and Godot, I design shaders, particle systems and UI effects that enhance gameplay and bring projects to life. From character and environment effects to polished animations, I focus on delivering optimized, high quality visuals that make games more immersive and engaging for players.... Saiba mais