I will create basic 3d character rigging and short animation

S
sayandas311
S
sayandas311
Sayan Das
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Sobre este Serviço

Hello! I'm a dedicated 3D animator specializing in clean character rigging and smooth short animations using Blender.


Perfect for YouTube intros, cartoons, explainer videos or personal projects.


What I Offer:

Professional basic-to-intermediate character rigging (arms, legs, spine, facial controls)

Short 3D animations (up to 30 seconds depending on package)

Clean and optimized low-poly or mid-poly models

Walk cycles, idle animations, jumps, gestures, lip-sync (basic)

HD render (1080p or 4K available in higher packages)

MP4 delivery + source Blender file in Premium


Tools I use: Blender (100% free & professional software)


My Process:

1. You send me your character model (or I can create a simple one)

2. I rig it and send a test pose video for approval

3. I animate according to your storyboard/script

4. Revisions until you're 100% happy

5. Final render & files delivered


Note: I currently focus on basic to intermediate rigging & animation (great for YouTube, ads, and short films). Hyper-realistic or very complex rigs are not in my scope yet but I'm fast, communicative and always deliver on time.


Ready to bring your character to life?  

Send me a message

Conheça mais sobre Sayan Das

Sayan Das

3D Animator

  • A partir deÍndia
  • Membro desdeago. de 2023
  • Responde em aprox.:4 horas
  • Idiomas

    Bengali, Inglês, Hindi
Hi, I’m Sayan, a passionate 3D artist and Blender user with a strong focus on basic character rigging and simple 3D animation. I specialize in creating clean, well-structured rigs that are suitable for beginner to intermediate animation projects. I primarily work in Blender, where I build organized and animation-ready armatures for humanoid characters. My rigs are designed to support simple movements such as walk cycles, idle animations, and basic character actions. I pay close attention to correct bone placement, clean deformation, and maintaining a tidy rig structure so the character behave

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