s
sapphireman

Kem S

@sapphireman
5,0(14)

Level 2

AI, Apps and Websites Solutions Expert

Nigéria
Inglês, Alemão, Espanhol, Francês, Português, Hindi, Holandês, Coreano, Avesta, Hebraico, Dinamarquês, Bielorrusso, Bósnio, Tcheco, Finlandês, Armênio, Irlandês, Norueguês, esperanto, Croata, Búlgaro, Luxemburguês, Lituano
Algumas informações são exibidas no idioma inglês.
Sobre mim
Imagine what you get when perfection is now a way of life to you? How would that feel? I bring my expertise, experience and art to your project. Some people talk about building. I actually build. Claude Code. Roblox games. GHL A2P 10DLC. Web and app MVPs on Lovable, Replit, and Base44. Deployment, debugging, database connections, custom domains. The full stack, handled. You show up with the idea. I handle everything else. Send a message. Let's build something worth talking about. Sincerely, Kem.... Saiba mais

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s
sapphireman
Kem S
US$ 20/hora
offline • 
Tempo médio de resposta: 1 hora

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I will ghl a2p 10dlc skool community management circle so course setup twilio a2p 10dlc
5,0(6)
Criação completa de Game
I will make you a roblox game create roblox script roblox builder copy a roblox game
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Chai_Haus

Roblox Physics Game Developer

Chai Haus

May 2026 - Present3 mos

How do you make vehicle physics in Roblox feel genuinely good instead of floaty and random? That's the entire challenge of the wheelie game I'm building — a physics-driven driving game where players balance a motorcycle or vehicle up on its back wheel to earn score and progress. Get the physics wrong and it feels like luck; get it right and every run feels like a skill the player is visibly improving at, which is what makes this genre addictive. My work centers on tuning exactly that: torque and balance thresholds, responsive controls, and a difficulty curve that rewards practice, so pulling a long wheelie feels earned rather than accidental. Around that core loop I'm building the systems that give it staying power — score tracking, leaderboards for competition between players, and a progression system so there's always a reason to keep pushing for a better run. Everything is scripted in Luau with clean, maintainable structure so new vehicles, maps, or challenges can be dropped in later without breaking what already works. If you have a physics-based or vehicle game concept for Roblox — racing, stunts, balance challenges, obstacle runs — and you want the "feel" dialed in properly plus the progression and leaderboard systems that turn a one-time novelty into a game people replay and share, this is exactly the kind of build I take on, from raw physics tuning to the retention loop that keeps it alive.

14 Avaliações
5,0

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  • Nível de comunicação do freelancer
    5
  • Qualidade da entrega
    5
  • Valor da entrega
    5
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    aurumreality

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    ⭐⭐⭐⭐⭐ If you’re considering hiring Kem, stop searching and hire him now. From the very beginning, Kem demonstrated professionalism, expertise, and a genuine commitment to delivering exceptional results. He communicated clearly, responded quickly, and made the entire process effortless. What impressed...

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    calloway_mercer

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    Thank you! Kem carried me along and made sure I was kept abreast of all the changes he made to solve my problem. Highly recommended.

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    jaybeez1

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    Seller was quick, professional, and got my A2P verification handled without any issues. Communication was great and they exceeded my expectations. Highly recommend!

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    aubrey_mil

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    My A2P status was suspended and Kem stepped in and in a very short window, made short work of it. Very serious young man. Will surely recommend.

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    aubrey_mil

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    This is my second time working with Kem and he’s very clear, easy to work with and delivers with lightning speed!

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