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Sobre mim
Creative and detail oriented 3D Artist with a strong background in modeling, texturing, lighting, and rendering for games, films, and visualizations. Skilled in transforming concepts into visually compelling 3D assets and environments that meet both artistic and technical requirements. Proficient in industry standard software such as Blender, Maya, ZBrush, Substance Painter, and Unreal Engine. Adept at collaborating with multidisciplinary teams, meeting tight deadlines, and maintaining a high standard of visual quality throughout production.... Saiba mais