I will create realistic 3d game models and environments

S
sadhana4321
S
sadhana4321
Tatsam Sharma
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

Need high-quality 3D models or immersive environments for your game?

I specialize in crafting optimized, game-ready 3D props, environments, and modular assets using Blender, Substance Painter, and industry-standard workflows. Whether you want stylized assets or realistic scenes, I can bring your vision to life with precision and efficiency.

Perfect for Unity, Unreal Engine, and other real-time game engines.


What I offer:

  • Low-poly, game-ready models
  • Stylized or realistic visual style
  • Modular environments or standalone scenes
  • Clean UVs and professional topology
  • PBR textures (Base Color, Roughness, Metallic, Normal, AO)
  • Export formats: FBX, OBJ, GLB
  • Ready for Unity, Unreal, or custom engines
  • Optional: Light baking, basic scene setup, renders


Why work with me?

  • 3+ years in 3D game art
  • Optimized for performance
  • Stylized and realistic experience
  • Fast, responsive communication
  • Clean topology & professional workflow
Preferência de estilo de entrega

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Conheça mais sobre Tatsam Sharma

Tatsam Sharma
5,0(1)
  • A partir deÍndia
  • Membro desdemai. de 2020
  • Última entrega11 meses
  • Idiomas

    Hindi, Inglês
I am Sharma Tatsam, a 3D artist who is passionate about polygons and the excitement of creating interactive magic. With three years of hands-on experience, I have sharpened my skills in two powerful tools: Blender and Substance Painter. I can do props modelling, texturing and also create game environments as well. Substance Painter! This is where digital pigments mix, materials are forged, surfaces filled with reality. The cauldron to my textures is substance painter. From intricate modeling of architecture to animating fluidity in motion, Blender is my trusted grimoire.

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