r
rohitdaivadnya

Rohit Daivadnya

@rohitdaivadnya
Índia
Inglês, Hindi, Marata, Canarim
Algumas informações são exibidas no idioma inglês.
Sobre mim
Skilled 3D Character Artist adept at creating lifelike characters for gaming and animation. Proficient in character design, modeling, texturing, rendering, and posing using Maya, ZBrush, and substance. Collaborative team player with a strong artistic vision and attention to detail. Proficient in Maya, Xgen, Arnold, Zbrush, Substance Painter, Marmoset Toolbag, Photoshop, and Blender. top projects : the orc, sphynx, clicker. ... Saiba mais

Habilidades

r
rohitdaivadnya
Rohit Daivadnya
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Criação de Arte para Games
I will do 3d modelling for games and films

Portfólio

Experiência profissional

Self_Employed

3D modeller

Self Employed • Freelance

Mar 2023 - Present3 yrs 5 mos

3D Character Artist & Modeler (Freelance) Apr 2023 – Present Worked with clients worldwide to create game-ready characters, creatures, and 3D printable models for games, films, and personal projects. Experienced in the complete character creation pipeline, including sculpting, modeling, retopology, UV mapping, texturing, optimization, and basic rigging. Delivered production-ready assets while maintaining quality, performance, and client requirements. Key Responsibilities: Created game-ready characters and creatures Sculpted high-poly models in ZBrush Performed retopology and UV mapping Created PBR textures in Substance Painter Optimized assets for real-time engines Prepared models for 3D printing Created and adjusted character rigs when required Collaborated directly with clients and incorporated feedback throughout production Delivered assets on time while maintaining production quality Software: Maya, ZBrush, Blender, Substance Painter, Unreal Engine, Unity.