
Rohit Daivadnya
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Portfólio
Experiência profissional
3D modeller
Self Employed • Freelance
Mar 2023 - Present • 3 yrs 5 mos
3D Character Artist & Modeler (Freelance) Apr 2023 – Present Worked with clients worldwide to create game-ready characters, creatures, and 3D printable models for games, films, and personal projects. Experienced in the complete character creation pipeline, including sculpting, modeling, retopology, UV mapping, texturing, optimization, and basic rigging. Delivered production-ready assets while maintaining quality, performance, and client requirements. Key Responsibilities: Created game-ready characters and creatures Sculpted high-poly models in ZBrush Performed retopology and UV mapping Created PBR textures in Substance Painter Optimized assets for real-time engines Prepared models for 3D printing Created and adjusted character rigs when required Collaborated directly with clients and incorporated feedback throughout production Delivered assets on time while maintaining production quality Software: Maya, ZBrush, Blender, Substance Painter, Unreal Engine, Unity.