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Sobre mim
Hello,
I'm a professional Real-Time VFX Artist specializing in Unreal Engine (Niagara), Unity (VFX Graph, Shader Graph), and Godot. I create high-quality, optimized visual effects that enhance gameplay and player immersion, from magic spells, explosions, fire, smoke, and weather systems to hit effects, weapon trails, and environmental FX. I focus on delivering visually stunning, performance-friendly effects tailored to your game's art style, ensuring smooth gameplay across PC, mobile, and console while meeting deadlines with clear communication.
Thanks.... Saiba mais