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Sobre mim
I’m a 3D Character Artist working at a AA studio specializing in ZBrush sculpting, character and creature modeling, detailing, and texturing.
I work with both realistic and stylized designs, from concept references to detailed high-poly sculpts.
I can offer varios services.
- Cleanup/repair scan mesh
-Add sculptural detail
- character sculpt
-Hard-surface accessory
- Low-poly assets for games
-Texture painting in Substance Painter
-UV unwrapping
-Retopology
-Texture Bakes
-concept to model
-prop modeling
-Format conversion/optimization
-Photogrammetry cleanup... Saiba mais