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randyantos

Randy Santos

@randyantos

3d rigger and modeller

França
Alemão, Francês, Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi! I'm a professional 3D Artist specializing in character modeling, rigging, and facial setup for games, animation, VR, AR, and metaverse projects. I create high-quality 3D characters with clean topology, optimized meshes, and production-ready rigs. My expertise includes body rigging, facial rigging, 52 ARKit blendshapes, lip-sync visemes, Roblox-ready avatars, Unity and Unreal Engine characters, and animation-ready assets.... Saiba mais

Habilidades

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randyantos
Randy Santos
offline • 
Tempo médio de resposta: 2 horas

Conheça meus serviços

Modelagem de Personagens
I will create custom shape keys, 52 arkit blendshapes, apple arkit, for your 3d model

Portfólio

Experiência profissional

Fiverr

character development

Fiverr • Freelance

Jun 2026 - Present1 mo

I work with game developers, animation studios, and independent creators to design and develop high-quality 3D characters for games, VR/AR, metaverse platforms, and cinematic projects. My responsibilities include full character pipeline production from modeling to final rigged and animation-ready assets. Services include: Character modeling (stylized & realistic) Clean topology & retopology for animation UV mapping & PBR texturing Advanced body and facial rigging 52 ARKit blendshape facial systems Lip-sync visemes setup Unity, Unreal Engine, and Roblox character optimization Key Achievements Developed production-ready 3D characters used in games, animations, and VR/AR environments. Built advanced facial rigs with 52 ARKit blendshapes for realistic expressions and animation control. Created optimized topology workflows for smooth deformation and real-time performance. Delivered game-ready characters for Unity, Unreal Engine, and Roblox platforms. Improved animation quality by implementing clean rigging systems and deformation correction techniques. Designed lip-sync and viseme systems for accurate dialogue animation. Consistently delivered projects with high-quality standards under tight deadlines. Collaborated remotely with clients across multiple regions to bring concepts to fully rigged 3D characters.