I will rig advanced 3d character in blender for unreal engine

P
pythonrigger
P
pythonrigger
Arsh H.
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

Hey!

I build custom, advanced rigs for 3D characters in Blender fully compatible with game engines like Unreal and Unity.


Here's what I can do for you:


  1. Add armature to your 3D model
  2. IK/FK switch for limbs + automatic snapping and dynamic parenting
  3. Close to realistic weight painting
  4. Corrective deformations for joints like elbow, wrist, knee, shoulder, and hips
  5. Facial rig
  6. Blendshape or shapekeys-based FACS / ARKit rig
  7. Python-based custom UI panel to make the rig easy to use
  8. Export-ready files for game engines in .fbx format


Detailed Technical Features:


  1. Squash and stretch mechanism
  2. Advanced torso, arms, hands, and legs controls
  3. Isolated rotation controls for legs, arms, neck, head and eyes.
  4. Clothes, hair, and props rigging
  5. Global scale control
  6. Easy-to-understand custom shape controllers
  7. Python-based automation on demand


Just send over your model I'll handle the rest.


Note:

Prices may vary depending on model complexity and specific requirements.

Please message me before placing an order.

There's no limit to revisions until you're fully satisfied.

Conheça mais sobre Arsh H.

Arsh H.
  • A partir deÍndia
  • Membro desdeabr. de 2025
  • Idiomas

    Inglês
I’m a detail-oriented Technical Rigger with a strong background in character rigging, facial systems, and pipeline integration for animation and games. I specialize in creating intuitive, animator-friendly rigs and tools using python.