p
prosper_mike22

Prosper

@prosper_mike22

Unreal Engine 5 Developer Bug Fixes Blueprint Systems Build Repair UI UX

França
Francês, Espanhol, Alemão, Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
I'm Unreal Engine development, helping game developers fix UE5 Blueprint bugs, gameplay issues, packaging errors, build failures, C++ compile errors, and plugin conflicts. I also upgrade UE4 projects to UE5, resolve migration issues, optimize performance, and design professional UI/UX, game menus, HUDs, inventory systems, and UMG widgets. My focus is reliable solutions, clean implementation, thorough testing, and clear communication. Ready to fix your project or improve your game's interface? Contact me today with your project details, and let's turn your ideas into a working, polished game!... Saiba mais

Habilidades

p
prosper_mike22
Prosper
offline • 

Conheça meus serviços

Correções de bugs
I will fix and debug unreal engine 5 blueprint bugs and gameplay issues
Backup e Migração
I will upgrade ue4 project to ue5 and fix migration errors crashes and broken blueprint

Experiência profissional

Unreal_Engine

Unreal Engine Developer | UE5 Bug Fixing, Blueprint Systems & UI/UX Design

Unreal Engine • Período integral

Jan 2019 - Aug 2022 • 3 yrs 7 mos

I have experience providing Unreal Engine development and troubleshooting services for game developers, indie studios, and interactive project creators. My work focuses on helping clients resolve technical issues, improve game performance, and build reliable gameplay systems. My core expertise includes Unreal Engine 5 Blueprint debugging, gameplay logic fixes, C++ compilation errors, packaging failures, build troubleshooting, and plugin compatibility issues. I also assist with UE4-to-UE5 project migration, resolving broken Blueprints, missing assets, configuration problems, and other errors that can interrupt development. In addition to technical support, I work on Unreal Engine UI/UX design, creating clean and user-friendly game interfaces, main menus, HUDs, inventory systems, settings screens, and interactive UMG widgets. I aim to deliver interfaces that complement the game's visual style while providing a smooth player experience. I also focus on performance optimization, project testing, error diagnosis, and troubleshooting workflows to help clients identify problems and implement practical solutions. I value organized project files, clear communication, realistic deadlines, and careful attention to each project's requirements. Every project has different needs, so I prioritize understanding the client's goals, reviewing the available information, and agreeing on a clear scope before starting work. I aim to provide maintainable solutions that support the client's development process rather than temporary fixes that create more problems later. My goal is to help game developers spend less time struggling with technical issues and more time building their games. Whether you need a Blueprint bug fixed, a project migrated to UE5, a packaging error resolved, better performance, or a professional game interface, I am committed to providing dependable support tailored to your project.