I will rig and articulate your 3d character for animation or games


Sobre este Serviço
Are you looking for a professional 3D character rigging artist who can rig and articulate your 3D character for animation or games? Youre in the right place. I will create a clean, fully articulated, animation-ready 3D rig with smooth deformation, proper joint setup, and industry-standard workflow.
I specialize in 3D character rigging, articulation, and skeletal setup for games, animation, cinematics, VR, AR, and metaverse projects. Your model will be poseable, game-ready, and compatible with Unity, Unreal Engine, Blender, Maya, and other pipelines. I ensure correct IK/FK systems, weight painting, joint orientation, facial rig (if required), and clean topology deformation.
Whether you need low poly or high poly rigging, stylized or realistic characters, I deliver professional results fast, with clear communication and optional 24-hour delivery.
Perfect for game developers, animators, studios, indie creators, and content creators who need reliable, production-ready rigs.
Order now and get a smooth, articulated 3D character ready for animation or gameplay.
Preferência de estilo de entrega
Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.
Conheça mais sobre Proficent A
- A partir deNigéria
- Membro desdeset. de 2024
Idiomas
Inglês, Alemão
Perguntas frequentes
What do you need to start the rigging?
I need your 3D character model (OBJ, FBX, BLEND, or MA) with clean topology. If you have a reference or specific requirements (game engine, animation style), please share them before ordering.
Will the rig be animation-ready?
Yes. Every rig is fully articulated and animation-ready, with smooth deformation, proper joint orientation, and clean weight painting for professional animation or gameplay.
Do you rig characters for games?
Absolutely. I create game-ready character rigs compatible with Unity and Unreal Engine, optimized for performance and real-time animation.
Can you rig both low-poly and high-poly characters?
Yes. I rig low-poly, high-poly, stylized, and realistic characters, depending on your project needs.

