
Precious P
Expert Game Modder ,Custom Mods, Maps, Script Assets
Habilidades

Conheça meus serviços


Experiência profissional
Self Employed
Freelance • 3 yrs 3 mos
Minecraft Map & Script Developer
Feb 2025 - Present • 1 yr 3 mos
As a Minecraft map and script developer, I specialize in building fully custom maps, adventure worlds, minigame servers, and complete plugin-driven experiences. My map work covers everything from hand-built survival worlds with custom biome layouts and hidden lore to competitive PvP arenas, parkour courses, escape rooms, and story-driven adventure maps with command block scripting. I design every map with player experience at the center, focusing on flow, visual storytelling, and replayability. On the scripting side, I develop custom Minecraft plugins using Java and Python, including economy systems, custom enchantments, minigame frameworks, NPC dialogue systems, and server management tools. I also create data packs and function files for vanilla-compatible custom content that works without additional mods. My work has supported public Minecraft servers, educational institutions using Minecraft as a teaching tool, and content creators who needed unique map environments for their videos and streams. I deliver complete packages including the map file, all resource packs, plugin jars, installation instructions, and post-delivery support. Whether the project is a small custom dungeon or a fully featured multiplayer server world, I bring the same level of detail, creativity, and technical precision to ensure a polished final product every time.
Survival Game Mod Specialist
Jan 2024 - Jan 2025 • 1 yr
As a survival game mod specialist, I focus on creating deep, immersive modifications for 7 Days to Die, Project Zomboid, SCUM, and DayZ. My 7 Days to Die work includes custom weapon models, armor sets, building blocks, zombie variants, and full overhaul mod packs that reshape the survival experience from the ground up. For Project Zomboid, I develop custom maps, new item additions, profession overhauls, trait systems, and gameplay balance mods that extend replayability and immersion. My SCUM modifications include custom asset integration, map edits, loot economy adjustments, and crafting system expansions. Every mod I produce for survival games is built with the genre's core mechanics in mind, ensuring that new content feels earned, balanced, and consistent with the game's existing design philosophy. I test all mods extensively across different save states and difficulty settings to guarantee stability. I understand the survival game community's expectations for realism, challenge, and progression, and I design all content to meet those standards. I work with server administrators, modding communities, and private clients to deliver complete mod packages including installation guides, update support, and compatibility checks with popular existing mod frameworks.
Game Asset & Skin Designer
Jan 2022 - Jan 2023 • 1 yr
As a professional game asset and skin designer, I create high-quality custom content for Minecraft, Sims 4, Starbound, and multiple other titles. My Minecraft work includes designing detailed custom skins, resource packs, custom texture sets, and fully themed map environments that give servers and personal worlds a unique visual identity. For Sims 4, I develop custom clothing items, furniture assets, building kits, and character skins that integrate seamlessly with the game's existing content system. My Starbound asset work covers custom ship designs, planet tilesets, NPC skins, and item sprites built to match the game's distinct art style. I work in industry-standard tools and deliver assets in all required formats for direct game integration. Every asset is crafted with attention to resolution consistency, color palette harmony, and thematic cohesion so it looks native within the game world. I take on both standalone asset requests and large-scale content packs for modding communities and game servers. My design process includes concept sketches, client review stages, and final delivery with full source files. I have produced assets for Fiverr clients, independent modding groups, and content creators who needed professional-grade visual content to stand out in competitive gaming communities.