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Stefan
@polycrane
Alemanha
Alemão, Inglês
Sobre mim
I’m a 3D artist with 8+ years of experience creating game-ready assets and environments for video games and animated films. I produce high-quality 3D models, materials, and textures using Blender, Unity, and Substance Painter, and handle lighting and effects directly in-engine. My work spans realistic and stylized styles, with experience in both Unity and Unreal Engine. I focus on delivering polished, production-ready results and close client collaboration.
Habilidades

Stefan
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Adereços e Objetos
I will create 3d objects and assets for games or animations

Fundos e Ambientes
I will create a 3d environment in unity
Portfólio
11 Avaliações
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1-5 fora das 11 avaliações
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scottemis

Estados Unidos
Stefan is a talented 3D artist and fantastic collaborator. Always flexible, friendly, and quick to respond, he understood my project extremely well and made useful recommendations along the way. I'm very happy with the results and look forward to working with him again. Highly recommended!
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dangen

Israel
Stephan is an amazing professional which was super fast, accurate and detail oriented to deliver exactly what we needed - I highly recommend working with him.
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v9neon

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diederikxform

Holanda
My project was doing 4 car skins in Substance. Neatly done, clean workfile, on time, clear communication. Good job!
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vrworldboxing

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