Philipp Wirtz
Bringing Characters to Life with 3D Modeling, Rigging, Animation and Game Design
Habilidades
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Experiência profissional
3D Character Modeler & Rigging Specialist
Ubisoft
Jan 2022 - Dec 2024 • 2 yrs 11 mos
Specializing in 3D character animation, rigging, and game asset development, with a strong focus on creating realistic character movements, dynamic combat animations, and high-quality visual effects for interactive gaming environments. Experienced in developing custom character rigs, smooth movement cycles, attack combinations, weapon animations, and optimized game-ready assets. Skilled in Blender, Roblox Studio, character modeling, weight painting, UV mapping, texturing, and advanced animation workflows. Focused on creating detailed 3D characters, NPCs, fantasy creatures, and interactive game assets while maintaining efficient polygon counts and smooth performance. Proficient in character rigging, animation refinement, motion transitions, and technical asset preparation for seamless game engine integration. Committed to delivering visually appealing, functional, and well-optimized 3D assets that enhance gameplay, character responsiveness, and overall player experience.