p
peterjoel_676

Peter

@peterjoel_676

Expert 3D character rig skin weight and animation for game and UE5 Unity

França
Inglês, Espanhol, Francês, Polonês, Português
Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game ready models in Unreal Engine 5 (UE5) and Unity. I fix and convert 3D character models from MMD, Koikatsu, Garry’s Mod, STL, FBX, and Metahuman into fully rigged, animation assets. I expertly handle rig issues, bone hierarchies, IK/FK setups, skin weights, and animation retargeting using Blender, Maya, iClone, and Mixamo. I also repair mesh, texture, UV, and vertex issues, optimize low poly. Contact me now I provide fast, reliable service and can check your character model within 1 hour.... Saiba mais

Habilidades

p
peterjoel_676
Peter
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Modelagem de Personagens
I will convert rig 3d character model stl fbx metahuman with mixamo animation ue5 unity
Modelagem de Personagens
I will fix mmd koikatsu garrys mod 3d character model rig to animation blender ue5 game

Portfólio

Experiência profissional

Artmedia_Print

Expert 3D character rigging, skin weighting & animation for games and UE5/Unity."

Artmedia Print • Freelance

Feb 2026 - Present3 mos

I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine 5 (UE5) and Unity. I fix and convert 3D character models from MMD, Koikatsu, Garry’s Mod, STL, FBX, and Metahuman into fully rigged, animation-ready assets. I expertly handle rig issues, bone hierarchies, IK/FK setups, skin weights, and animation retargeting using Blender, Maya, iClone, and Mixamo. I also repair mesh, texture, UV, and vertex issues, optimize low-poly and stylized models, and deliver game-ready characters with clean topology and smooth animation. 💬 Contact me now — I provide fast, reliable service and can check your character model within 1 hour.