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Sobre mim
I am a dedicated 3D Character Artist specializing in creating high-quality characters for games, animation, and virtual worlds. My expertise includes character modeling, sculpting, texturing, rigging, and rendering, with a strong focus on anatomy, proportions, and realistic or stylized details.
I work closely with clients to bring concepts to life, delivering optimized, production-ready characters that meet technical requirements for games, animation, and real-time engines.... Saiba mais