p
peter_daniel980

Peter

@peter_daniel980

Professional 3D Character Rigging and Game Ready Modeling

Ucrânia
Inglês, Ucraniano, Polonês, Português, Espanhol, Dinamarquês
Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high quality results. Contact me for fast, reliable service.... Saiba mais

Habilidades

p
peter_daniel980
Peter
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Modelagem de Personagens
I will create stylize 3d skunk game character model rig animation for ue5 unity blender
Modelagem de Personagens
I will fix non manifold mesh repair watertight stl for 3d printable character model rig

Portfólio

Experiência profissional

Fix, Rig & Animate 3D Characters for Games and 3D Print

FHG • Freelance

Jan 2026 - Present4 mos

I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high-quality results. Contact me for fast, reliable service.