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Sobre mim
Hi! I'm Paula, a 3D Character Artist specialized in stylized and semi-realistic game-ready characters.
I create optimized characters for real-time pipelines, handling the full process from sculpting to final texturing, ready for engines like Unity or Unreal Engine (ready for rigging).
I focus on strong silhouttes, clean shapes, and appealing designs for video games.
What I offer: character sculpting, modeling, retopology, UVs, baking, and texturing.
Available for freelance stylized character work.... Saiba mais