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Sobre mim
Mostly focusing on hard-surface and environment. Been working in 3d for almost a year and a half. Professionally working for almost a year (freelance).
Main tools: Blender for modeling, GIMP for textures.
Familiar with low-poly modeling, baking high to low, creating seamless textures, texture atlases and spreadsheets.
Have experience making scenes and models for Unity, Spatial.io, Horizon Worlds.... Saiba mais