I will create a stylized 3d game ready character in blender

O
orlandukill26
O
orlandukill26
Orlando M
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

Are you looking for unique, stylized, and fully game-ready creatures for your next project?

Welcome to my gig! I am a technical 3D artist and indie game developer. Because I actively develop my own games, I know exactly what it takes to create 3D assets that not only look beautiful but are highly optimized to perform perfectly in real-time engines like Unity and Unreal.

I specialize in creating expressive, stylized creatures inspired by nature, mythology, and fantasy. Whether you need a simple background animal or a complex, rigged boss character, I provide a complete, end-to-end production pipeline.

My Complete Creature Workflow Includes:

  • High-Poly Sculpting: Creating expressive shapes and readable silhouettes.
  • Clean Retopology: Ensuring efficient, animation-friendly geometry.
  • UV Mapping & Optimization: Creating highly optimized texture atlases.
  • Texturing: Vibrant, hand-painted stylized textures.
  • Rigging & Posing: Preparing the character with a functional rig for animation.
  • Lighting & Rendering: Delivering high-quality portfolio renders of your asset.

Software I Use:

  • Blender (Native .blend files available)
  • Standard game formats (FBX, OBJ)
Preferência de estilo de entrega

Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.

Conheça mais sobre Orlando M

Orlando M

Electromedical Engineer

  • A partir deMéxico
  • Membro desdejan. de 2023
  • Responde em aprox.:1 hora
  • Idiomas

    Espanhol, Inglês, Alemão
I am an Electromedical Engineer passionate about solving complex technical problems at the intersection of engineering, software, and 3D technologies. My experience includes medical equipment maintenance, field service, and network infrastructure support. Additionally, I specialize in 3D content creation using Blender and Unity for game-ready environments and creatures.