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Sobre mim
Hi, I’m sam, a 3D character artist specializing in sculpting, modeling, and retopology. I create high-quality characters for games, animation, and collectibles with clean topology and optimized geometry. I work with ZBrush, Blender, Maya to deliver professional results. Whether you need a game-ready model or a custom sculpt, I ensure industry-standard quality. Feel free to reach out to discuss your project before ordering.... Saiba mais