I will create a custom 2d rpg or platformer game in c python or godot


Sobre este Serviço
I create custom 2D games for Windows RPG, platformer, arcade or mini-game and deliver a playable .exe with an installation wizard.
You get a finished build you can install and share. Source code is not included by default (available as an extra).
What I can build
Arcade / mini-games single-loop prototypes, jam-style or portfolio pieces
2D platformers levels, enemies, collectibles, polished controls
2D RPGs story, map exploration, inventory, simple combat (turn-based or real-time)
Tech (chosen with you)
C (SDL / Raylib)
Python (Pygame)
Godot 4 (exported Windows build)
What you receive
Windows .exe game
Installer wizard (setup)
Short readme (how to install / controls)
No hosting, Steam upload or app-store publishing
How it works
1. You send concept, genre, references and any art/audio you already have
2. I confirm scope and package
3. I build and send a playable Windows build
4. You review; I apply the included revisions
Not included unless agreed as extra
Full source code
Custom high-end pixel art / music packs beyond basic placeholders
Mobile / macOS / Linux builds
Multiplayer / online features
Conheça mais sobre Gabriel L
Showcase Websites and Multilingual Transcriptions
- A partir deItália
- Membro desdeout. de 2026
- Responde em aprox.:1 hora
Idiomas
Italiano, Inglês, Francês, Alemão
Perguntas frequentes
Do I get the source code?
No. Default delivery is Windows .exe + installer only. Source code is available as a paid extra.
What engines / languages do you use?
C (SDL/Raylib), Python (Pygame) or Godot 4 — we pick what fits your game and timeline.
What do I need to provide?
Game idea/genre, short description or references, preferred style, and any assets you already have (sprites, music, story notes). If you have nothing, I can use simple placeholder art within the package scope.
Can you upload to Steam / itch.io?
No. I deliver the installable Windows build. Publishing and store pages are on you (or a separate custom order).

