o
oliverrrussell

Oliver Russell

@oliverrrussell

3D Expert

Reino Unido
Inglês, Espanhol, Alemão, Francês
Algumas informações são exibidas no idioma inglês.
Sobre mim
I help businesses, game creators, and product developers bring ideas to life through high-quality 3D solutions. My expertise includes digital sculpting, low poly modeling, mechanical CAD, and injection mold design for games, 3D printing, prototypes, and manufacturing. I focus on creating accurate, optimized, and production-ready models with attention to detail, functionality, and visual quality. Whether you need a character sculpt, game asset, mechanical part, or mold-ready design, I can help transform your concept into a finished 3D solution. ... Saiba mais

Habilidades

o
oliverrrussell
Oliver Russell
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Modelagem e renderização 3D
I will create 3d cad models, solidworks mechanical design and technical drawings
Design para fabricação
I will design injection mold with solidworks, dfm and plastic mold for manufacturing

Experiência profissional

Freelance

3D Artist & CAD Designer

Freelance • Freelance

Aug 2024 - Present • 2 yrs 2 mos

Created detailed 3D models for games, product concepts, 3D printing, and visualization. Specialized in digital sculpting, low poly assets, and mechanical CAD modeling, with a focus on clean topology, accurate dimensions, optimized geometry, and production-ready files. Worked from concepts, references, and technical requirements to deliver practical 3D solutions.

Freelancer

Mechanical CAD & Injection Mold Designer

Freelancer

Apr 2023 - May 2024 • 1 yr 1 mo

concepts for manufacturing applications. Prepared accurate 3D parts and assemblies while considering fit, functionality, draft, parting lines, and manufacturability. Collaborated on product revisions and converted ideas and reference drawings into detailed CAD models suitable for production planning.

Freelance_/ Digital Agency Partner

3D Sculptor & Low Poly Artist

Freelance / Digital Agency Partner

Apr 2022 - Feb 2023 • 10 mos

Created character models, digital sculptures, and optimized low poly assets for games, animation, visualization, and 3D printing. Focused on sculpting form and detail, clean topology, efficient polygon counts, and preparing models in suitable formats for different workflows. Translated concepts and references into polished 3D assets while meeting project specifications and deadlines.