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Sobre mim
Specializing in tilesets and sprites for games, with a versatile skill set that includes:
Environment Design (landscapes, terrain, props)
Character Art (portraits, animations, expressive sprites)
UI/UX Pixel Design (icons, menus, HUD elements)
Experience with style adaptation (retro, modern, hybrid)
Familiar with game engines (Unity, Godot, etc.)
Collaborative workflow (iterative feedback, export-ready files)
I focus on clean aesthetics, functional game ready assets, and consistent visual style tailored to your project’s needs.
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