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nikhilkumar48

Nikhilkumar

@nikhilkumar48

I will model and texture 3D game assets

Índia
Inglês, Hindi
Algumas informações são exibidas no idioma inglês.
Sobre mim
I'm a 3D artist specializing in game-ready assets and environments — from hard-surface props to stylized or realistic world-building. I work across the major 3D software (Blender, Maya, 3ds Max) and bring pieces to life with ZBrush for high-detail sculpting and Substance Painter for production-quality texturing. Whether you need a single hero prop, a modular environment kit, or a full scene built to spec, I focus on clean topology, optimized assets, and textures that hold up in-engine. I'm responsive, detail-oriented, and treat every project like it's going straight into a shipped game.... Saiba mais

Habilidades

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nikhilkumar48
Nikhilkumar
offline • 

Conheça meus serviços

Adereços e Objetos
I will do 3d game ready assets and environments

Portfólio

Experiência profissional

Gameloft

3D Artist / Modeler

Gameloft • Período integral

Feb 2021 - Aug 20232 yrs 6 mos

Created 3D models and environment assets for games , handling the full pipeline from blockout to final in-engine asset. Worked with Substance Painter for texturing and ZBrush for high-detail sculpting, delivering optimized, game-ready assets on deadline within a production team.