Gameplay Programmer, Unity and Unreal Engine Game Developer
Argentina
Espanhol, Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi! I'm Nicolás, a game programmer from Argentina focused on gameplay systems, mechanics and interactive experiences. I work with Unity (C#), Unreal Engine 5 (C++), Phaser and JavaScript, building 2D and 3D games: combat, physics, enemy AI, procedural generation, UI and core game logic. I've built vertical slices like GOL RUSH (UE5) and Héroe Showdown (Phaser), and I'm developing OUT-VOID, an FPS roguelike in Unity. I can help with prototypes, new mechanics or bug fixing, with clean code and clear communication.... Saiba mais