Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a 3D artist focused on stylized game-ready assets. I create props, weapons, fantasy objects, environment pieces, and small asset sets in Blender. My workflow includes modeling, UV unwrapping, texturing, optimization, and export for Unity or Unreal Engine. I work carefully from references and aim to create clear silhouettes, clean topology, and assets that are ready to use in games. I am open to custom projects and will keep you updated throughout the process.... Saiba mais