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Sobre mim
Hi! I’m Ethan, a Games Developer specialising in Unity and C#. I enjoy creating gameplay systems, fixing bugs and turning ideas into working game features. I can help with Unity C# scripting, enemy AI, state machines, UI implementation, gameplay mechanics, debugging and small prototypes. I focus on clear communication, reliable work and making sure each project meets your requirements. Whether you need help fixing an existing project or bringing a new idea to life, feel free to get in touch!... Saiba mais