m
munzerabusham

Monthir Ali

@munzerabusham

Virtual Reality Developer

Estados Unidos
Inglês, Árabe
Algumas informações são exibidas no idioma inglês.
Sobre mim
I create high-quality Virtual Reality tours that help real estate agents and property developers showcase listings in an immersive, interactive way. Using tools like Unity3D and Matterport, I turn photos or 3D models into lifelike VR experiences viewable on any device. My focus is realism, smooth navigation, and strong visual storytelling, helping you attract buyers, stand out from competitors, and close deals faster.... Saiba mais

Habilidades

m
munzerabusham
Monthir Ali
offline • 

Conheça meus serviços

Modelagem e renderização 3D
I will turn your real estate 360 photos into an immersive VR virtual tour
Criação de Currículos
I will optimize and maximize your resume and cover letter

Experiência profissional

VR/AI Research Engineer

University of Utah • Meio período

Jan 2019 - Dec 20245 yrs 11 mos

• Developed and deployed ML models for VR attention prediction and behavioral analysis using PyTorch and TensorFlow, processing 100+ hours of multimodal VR sensor data (gaze, IMU, spatial) with 78% prediction accuracy • Built end-to-end data pipelines for VR spatial memory prediction, implementing automated collection, preprocessing (Pandas/NumPy), feature engineering, and model evaluation workflows for immersive environments • Created real-time AI-driven VR systems in Unity (C#) integrating eye-tracking and procedural scene generation, optimizing performance under varying GPU loads while maintaining <100ms inference latency • Engineered multimodal deep learning architectures (LSTM + CNN) for temporal sequence modeling in VR, improving user attention guidance efficiency by 30% in controlled studies (N=100+) • Designed parallel simulation frameworks to evaluate VR ML model performance against live behavioral data, creating benchmarking tools for continuous validation of AI systems in immersive environments • Developed computer vision algorithms using OpenCV for real-time gaze-triggered spatial interaction analysis in VR distributed processing pipelines • Published peer-reviewed research in IEEE/ACM conferences on AI-driven VR attention modeling and human-centered ML systems

Software Engineer

BananIT • Período integral

Feb 2015 - Feb 20172 yrs

• Developed multimodal sensor fusion pipelines combining gaze-tracking and IMU data to detect attention patterns under cognitive load in VR systems, implementing real-time predictive models for fatigue detection • Built data visualization tools and attention-aware prompt systems using Python and OpenCV for adaptive interface prototyping • Created lightweight data synchronization pipelines for timed trials, processing high-frequency sensor data streams